Focus 3D: Compressive Accommodation Display | ACM ToG 2013

Andrew Maimone, Gordon Wetzstein, Douglas Lanman, Matthew Hirsch, Ramesh Raskar, Henry Fuchs

A glasses-free, multilayer 3D display design with the potential to provide viewers with nearly correct accommodative depth cues, as well as motion parallax and binocular cues.

Abstract

We present a glasses-free 3D display design with the potential to provide viewers with nearly correct accommodative depth cues, as well as motion parallax and binocular cues. Building on multilayer attenuator and directional backlight architectures, the proposed design achieves the high angular resolution needed for accommodation by placing spatial light modulators about a large lens: one conjugate to the viewer’s eye, and one or more near the plane of the lens. Nonnegative tensor factorization is used to compress a high angular resolution light field into a set of masks that can be displayed on a pair of commodity LCD panels. By constraining the tensor factorization to preserve only those light rays seen by the viewer, we effectively steer narrow high resolution viewing cones into the user’s eyes, allowing binocular disparity, motion parallax, and the potential for nearly correct accommodation over a wide field of view. We verify the design experimentally by focusing a camera at different depths about a prototype display, establish formal upper bounds on the design’s accommodation range and diffraction-limited performance, and discuss practical limitations that must be overcome to allow the device to be used with human observers.

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Citation

A. Maimone, G. Wetzstein, D. Lanman, M. Hirsch, R. Raskar, H. Fuchs. Focus 3D: Compressive Accommodation Display. ACM Transactions on Graphics 32 (5), 2013.

BibTeX

@article{Maimone:2013:Focus3D,
author = {A. Maimone and G. Wetzstein and D. Lanman and M. Hirsch and R. Raskar and H. Fuchs},
title = {{Focus 3D: Compressive Accommodation Display}},
journal = {ACM Trans. Graph.},
volume = {32},
number = {5},
year = {2013},
publisher = {ACM},
pages = {1–13},
address = {New York, NY, USA}
}

Figure 1: Focus 3D concept and experimental results. We explore optical display designs that achieve very high angular resolution and can be flexibly steered to the eyes of an observer. Combined with compressive light field synthesis via non-negative tensor factorization, the Focus 3D architecture supports accommodative depth cues (Columns) in addition to motion parallax and binocular disparity (Rows).

Focus 3D concept and experimental results. We explore optical display designs that achieve very high angular resolution and can be flexibly steered to the eyes of an observer. Combined with compressive light field synthesis via non-negative tensor factorization, the Focus 3D architecture supports accommodative depth cues (Columns) in addition to motion parallax and binocular disparity (Rows).